Ludum dare #28 is started since last night. The is is : You only get one. At the beginning, I didn’t know what I can do but I have chose that the player will have only one life to make the most posible damage at the ennemy horde. The video game type is an horizontal space shooter. I have take some images and sound that I already have and the game name is Humanity’s last hope.
For this first day, I did the main menu and the starting of the first level. The player can move and shoot. I have two ennemy types that can spawn. At first, this part take a lot of time to do because I don’t have a lot of experience with the 2D toolkit in Unity. After that I known how to use the mesh collider, all has going well. Here is what I will do tomorrow in priority order.
- Ennemy shoot integration.
- Score integration
- Ennemy wave
- Integration of the principle of heat to avoid maintening shoting key.
- Boss integration
- Story integration
You can now try the game here: http://sjs-studio.com/SjsGame/HLHWeb/HLHWeb.html.