{"id":468,"date":"2012-07-23T18:11:54","date_gmt":"2012-07-23T22:11:54","guid":{"rendered":"http:\/\/sjs-studio.com\/?p=468"},"modified":"2025-06-10T14:01:49","modified_gmt":"2025-06-10T18:01:49","slug":"chapitre-11","status":"publish","type":"post","link":"https:\/\/sjs-studio.com\/?p=468","title":{"rendered":"Chapitre 11"},"content":{"rendered":"<p><!--:fr-->Me voil\u00e0 maintenant rendu au chapitre 11. Celui-ci parlera des am\u00e9liorations pour la performance et les petites touches finales. Mais avant, j&#8217;ai penser vous envoyer 3 images du jeu tel qu&#8217;il est pr\u00e9sentement. Encore une fois, je sugg\u00e8re fortement \u00e0 ceux qui veule apprendre Unity3d de prendre la peine de lire ce livre, il est vraiment bien fait. Dans les prochains jours, je devrais avoir terminer la lecture car il ne me reste que 80 pages \u00e0 lire. Ensuite, je vais cr\u00e9er mon propre jeu. J&#8217;ai quelques id\u00e9es mais je ne vous en parlerez pas tout de suite. Sur ce, bonne semaine \ud83d\ude42<\/p>\n<p><a href=\"http:\/\/sjs-studio.com\/wp-content\/uploads\/2012\/07\/title.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-469\" title=\"title\" src=\"http:\/\/sjs-studio.com\/wp-content\/uploads\/2012\/07\/title-1024x793.png\" alt=\"\" width=\"514\" height=\"410\" \/><\/a><\/p>\n<p><a href=\"http:\/\/sjs-studio.com\/wp-content\/uploads\/2012\/07\/gameplay01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-470\" title=\"gameplay01\" src=\"http:\/\/sjs-studio.com\/wp-content\/uploads\/2012\/07\/gameplay01-1024x793.png\" alt=\"\" width=\"508\" height=\"322\" \/><\/a><\/p>\n<p><a href=\"http:\/\/sjs-studio.com\/wp-content\/uploads\/2012\/07\/gameplay02.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter  wp-image-471\" title=\"gameplay02\" src=\"http:\/\/sjs-studio.com\/wp-content\/uploads\/2012\/07\/gameplay02-1024x793.png\" alt=\"\" width=\"501\" height=\"356\" \/><\/a><!--:--><!--:en--><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Me voil\u00e0 maintenant rendu au chapitre 11. Celui-ci parlera des am\u00e9liorations pour la performance et les petites touches finales. Mais avant, j&#8217;ai penser vous envoyer 3 images du jeu tel qu&#8217;il est pr\u00e9sentement. Encore une fois, je sugg\u00e8re fortement \u00e0 ceux qui veule apprendre Unity3d de prendre la peine de lire ce livre, il est [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[87],"tags":[],"class_list":["post-468","post","type-post","status-publish","format-standard","hentry","category-general-fr"],"acf":[],"_links":{"self":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts\/468","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=468"}],"version-history":[{"count":6,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts\/468\/revisions"}],"predecessor-version":[{"id":1263,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts\/468\/revisions\/1263"}],"wp:attachment":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=468"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=468"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=468"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}