{"id":497,"date":"2012-08-19T17:38:59","date_gmt":"2012-08-19T21:38:59","guid":{"rendered":"http:\/\/sjs-studio.com\/?p=497"},"modified":"2025-06-10T14:01:49","modified_gmt":"2025-06-10T18:01:49","slug":"tower-defense-semaine-3","status":"publish","type":"post","link":"https:\/\/sjs-studio.com\/?p=497","title":{"rendered":"Tower defense (Semaine 3)"},"content":{"rendered":"<p><!--:fr-->D\u00e9j\u00e0 3 semaines sont pass\u00e9s depuis que j&#8217;ai commenc\u00e9 \u00e0 travailler sur mon projet de tower defense. L&#8217;\u00e9criture de la documentation est presque termin\u00e9. Plusieurs petit trucs reste \u00e0 clarifier mais dans l&#8217;ensemble j&#8217;ai une bonne\u00a0id\u00e9e vers o\u00f9 je vais. J&#8217;ai continuer \u00e0 faire des tests pour le pathfinding. Par\u00a0exemple, j&#8217;ai essay\u00e9 de voir ce qu&#8217;il arriverait si j&#8217;ajoutais une pente dans le parcours. Et bien tout a bien fonctionn\u00e9 comme pr\u00e9vue. Les ennemis ont mont\u00e9 la pente et continu\u00e9 leur chemin par la suite. J&#8217;ai aussi d\u00e9velopp\u00e9 une classe UIMaker qui\u00a0me\u00a0permet de cr\u00e9er tout les UI du jeux.\u00a0Elle n&#8217;est pas termin\u00e9 mais j&#8217;ai tout de m\u00eame r\u00e9ussi \u00e0 refaire mon menu principal avec \u00e7a de m\u00eame que l&#8217;\u00e9cran des cr\u00e9dits du jeu. J&#8217;ai plusieurs autres fonctionnalit\u00e9 que j&#8217;aimerais y ajouter au fil du temps et qui sait, peut-\u00eatre sera\u00a0t&#8217;elle disponible un jour\u00a0sur l&#8217;asset store de unity. Avant de terminer, prendre note qu&#8217;\u00e0 tout les dimanche soir ou lundi, je ferai des mises \u00e0 jours sur le site pour vous mettre au courant de l&#8217;\u00e9volution de mon projet.<\/p>\n<p>Bonne semaine \u00e0 tous \ud83d\ude42<!--:--><\/p>\n","protected":false},"excerpt":{"rendered":"<p>D\u00e9j\u00e0 3 semaines sont pass\u00e9s depuis que j&#8217;ai commenc\u00e9 \u00e0 travailler sur mon projet de tower defense. L&#8217;\u00e9criture de la documentation est presque termin\u00e9. Plusieurs petit trucs reste \u00e0 clarifier mais dans l&#8217;ensemble j&#8217;ai une bonne\u00a0id\u00e9e vers o\u00f9 je vais. J&#8217;ai continuer \u00e0 faire des tests pour le pathfinding. Par\u00a0exemple, j&#8217;ai essay\u00e9 de voir ce [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[87],"tags":[],"class_list":["post-497","post","type-post","status-publish","format-standard","hentry","category-general-fr"],"acf":[],"_links":{"self":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts\/497","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=497"}],"version-history":[{"count":5,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts\/497\/revisions"}],"predecessor-version":[{"id":1268,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=\/wp\/v2\/posts\/497\/revisions\/1268"}],"wp:attachment":[{"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=497"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=497"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sjs-studio.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=497"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}